Gamescom: XCOM reboot - Alien Invasion with mixed teams


Whenever outstanding real-time strategy titles had been successful, the genre of games based around again was declared dead, run in which the various parties to a conflict, one after their moves. The publisher 2K presented by the new XCOM Gamescom in Cologne - Enemy Unknown indicates that one can gain from imaginative conflict scenarios are still without a lightning-fast reactions, laughter and fun. Opportunities to elaborate a strategic team direction and a well-told story with a simple game controls can still carry a high caliber game.

The new game was developed by the well-known for the "Civilization" series and studio Firaxis is on 12 October this year for Windows PC, PlayStation 3 and Xbox 360 appear. It is based in some respects to the 18-year-old predecessor, "X-COM - UFO Defense", which in Europe under the title "UFO: Enemy Unknown" has appeared, however, about the current 3D graphics addition, a number of innovations. Thus act by the player and put together for optimum effect addition of four teams decked out in a destructible environment, which is shown in watchable 3D graphics, a freely rotatable camera angle gives a good overview.

There is also a competitive multiplayer mode for the "Last Man Standing" concept: teams of players fight against each other for so long, until only one party is left. The trick here is the compilation of the troops: Here, take leave of the scheme "Attacking Aliens contrasting human defenders." Instead, it is possible, mixed teams of all units together, which occur in the game. You can do So for example Psi abilities of certain aliens exploit and benefit from the rugged qualities of both severe human units. Also, the equipment is freely selectable. The whole thing is controlled by a points system: Each participant in a multiplayer session should spend the same amount of points for the composition of his team. Alien, for example, units with camouflage ability are particularly expensive. Because of the wide range of combinations is enormous. It is not invincible teams: After the stone-paper-scissors principle, there is every character, no matter how effective any others that their special skills has grown.

As mentioned in the "UFO" is the classic player in the solo campaign, as commander of the best scientists, engineers, and soldiers all over the world. His job is to fight back alien attackers. Therefore it is important to operate on the basis of analysis of captured objects and salvaged alien corpses research to build better weapons and armor and detect the hidden bases of the attacker.

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